Another successful course
- January 11th, 2008
- 11:26 am
The Fall 2007 EECS 494 course at the University of Michigan used DXFramework again for the arcade projects with success.
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DXFramework 1.0
- March 6th, 2007
- 5:03 pm
DXFramework 1.0 is here. Very few changes from 0.9.7 which had much success in classes in Fall 2006.
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New DXFramework Google Group
- November 13th, 2006
- 3:33 pm
The new place for DXFramework help and discussion is here.
- Support
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Bug in 0.9.7 Release configuration
- August 22nd, 2006
- 4:48 pm
There is a very simple but critical bug in the 0.9.7 release configurations. Make the following change to fix the issue:
1. open your project’s properties dialog
2. set “Configuration” to Release
3. open the dialog: configuration properties -> linker -> input
4. click the … button to view the Additional Dependencies setting
5. find and change “d3dx9d.lib” to “d3dx9.lib” (remove the d)
6. save (apply) changes and rebuild if necessary
Make this change to any projects you would like to release. It is also a good idea to make the change to the template project so any future projects will have the change.
1. open your project’s properties dialog
2. set “Configuration” to Release
3. open the dialog: configuration properties -> linker -> input
4. click the … button to view the Additional Dependencies setting
5. find and change “d3dx9d.lib” to “d3dx9.lib” (remove the d)
6. save (apply) changes and rebuild if necessary
Make this change to any projects you would like to release. It is also a good idea to make the change to the template project so any future projects will have the change.
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Doxygen documentation for 0.9.7 generated
- August 18th, 2006
- 11:04 am
I’ve generated the Doxygen documentation files for 0.9.7. Please let me know if you spot any problems.
http://dxframework.org/doxygen/0.9.7
http://dxframework.org/doxygen/0.9.7
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DXFramework-0.9.7 Released
- July 21st, 2006
- 1:01 pm
The annual summer update for DXFramework is now available. Make sure to read the release notes and the Wiki pages, there have been some significant semantic and configuration changes from previous versions.
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SIGCSE: More Information on DXFramework
- March 3rd, 2006
- 11:47 am
Information on the computer game design course at Michigan
Please do not hesitate to contact me, Jonathan, at voigtjr@gmail.com if you have any questions related to DXFramework.
For information on Sage, a 3D game engine out of north Texas, click here.
Please do not hesitate to contact me, Jonathan, at voigtjr@gmail.com if you have any questions related to DXFramework.
For information on Sage, a 3D game engine out of north Texas, click here.
- Announcements
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Microsoft Academic Days
- January 24th, 2006
- 12:11 pm
The high-level walkthrough I presented at Microsoft Academic Days is now available on our wiki.
The final version of the Tank game code is available on the CD passed out at the conference, and will be available in the next release of DXFramework.
A note about the student demos included on the CD: if you get a DLL error when running these applications, try installing the DirectX update available here.
Do not forget to check out our getting started guide and FAQ page on the Wiki.
More updates coming soon, feel free to contact me in the mean time with any questions you may have.
The final version of the Tank game code is available on the CD passed out at the conference, and will be available in the next release of DXFramework.
A note about the student demos included on the CD: if you get a DLL error when running these applications, try installing the DirectX update available here.
Do not forget to check out our getting started guide and FAQ page on the Wiki.
More updates coming soon, feel free to contact me in the mean time with any questions you may have.
Release early and often: DXFramework 0.9.6
- January 8th, 2006
- 11:40 pm
Another day, another release, fixed a few serious issues with 0.9.5. Read about it here and download 0.9.6 here.
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Announcing DXFramework 0.9.5
- January 6th, 2006
- 12:18 pm
DXFramework is a simple, illustrative, general purpose 2D computer game engine for Microsoft Visual Studio using Microsoft’s DirectX technology.
Much DirectX 2D functionality is wrapped so that 2D games can be created in a simple manner not requiring knowledge of the ins and outs of the DirectX API.
Although 3D support as it exists in previous versions of DXFramework has not yet been ported to the new engine, 3D games can be created with this engine by using the DirectX API.
Please see the getting started guide on the DXFramework wiki along with the other documentation hosted there if you are interested in using DXFramework for a project:
* http://dxframework.org/wiki
The dxframework-0.9.5.zip package contains:
* Engine library source & project files for Microsoft Visual Studio .NET 2003
* Demos and media demonstrating simple use of the engine
* Templates to simplify new DXFramework projects created with Visual Studio
Please see the DXFramework home page for more news and information:
* http://dxframework.org
We no longer support MSVC 6 and MSVC .NET 2002.
Design Notes:
* This is a beta release. Most features are working, but some are still on the way or are only partially complete. Many features have been added but are not tested. If you find bugs, please report them by visiting the following link and posting the bugs to the DXFramework product: http://dxframework.org/bugzilla
* You can view existing bugs and feature requests by searching for the keyword
“dxframework” on the bugzilla.
Please put all questions and concerns on the SourceForge forum:
* http://sourceforge.net/forum/?group_id=54927
Much DirectX 2D functionality is wrapped so that 2D games can be created in a simple manner not requiring knowledge of the ins and outs of the DirectX API.
Although 3D support as it exists in previous versions of DXFramework has not yet been ported to the new engine, 3D games can be created with this engine by using the DirectX API.
Please see the getting started guide on the DXFramework wiki along with the other documentation hosted there if you are interested in using DXFramework for a project:
* http://dxframework.org/wiki
The dxframework-0.9.5.zip package contains:
* Engine library source & project files for Microsoft Visual Studio .NET 2003
* Demos and media demonstrating simple use of the engine
* Templates to simplify new DXFramework projects created with Visual Studio
Please see the DXFramework home page for more news and information:
* http://dxframework.org
We no longer support MSVC 6 and MSVC .NET 2002.
Design Notes:
* This is a beta release. Most features are working, but some are still on the way or are only partially complete. Many features have been added but are not tested. If you find bugs, please report them by visiting the following link and posting the bugs to the DXFramework product: http://dxframework.org/bugzilla
* You can view existing bugs and feature requests by searching for the keyword
“dxframework” on the bugzilla.
Please put all questions and concerns on the SourceForge forum:
* http://sourceforge.net/forum/?group_id=54927
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