0.9.7:Change Log
From DXFWiki
Change Log for DXFramework Version 0.9.7:
* toolshed: Disabled exceptions * toolshed: Removed confusing GUI class. * toolshed: Added GameState2D convenience class. * toolshed: Implemented new, cleaner singleton design pattern (major semantic change). * toolshed: Merged gamestate.h with statemanager.h, removed gamestate.h. * toolshed: Now using precompiled headers in engine project for faster builds. * toolshed: Fixed pathing issue so program works now if not started in the top level dir. * toolshed: Moved resource file out of engine project. * toolshed: Moved DXUT out of engine project. * toolshed: Migrated to VS2005 finally. * toolshed: Upgraded to latest DXUT (June 2006). * toolshed: DXUT upgrade fixed bug 594 (Window not created when game resolution matches desktop res).
The full change log is available with the release.
