0.9.7:Change Log

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Change Log for DXFramework Version 0.9.7:

* toolshed: Disabled exceptions
* toolshed: Removed confusing GUI class.
* toolshed: Added GameState2D convenience class.
* toolshed: Implemented new, cleaner singleton design pattern (major semantic change).
* toolshed: Merged gamestate.h with statemanager.h, removed gamestate.h.
* toolshed: Now using precompiled headers in engine project for faster builds.
* toolshed: Fixed pathing issue so program works now if not started in the top level dir.
* toolshed: Moved resource file out of engine project.
* toolshed: Moved DXUT out of engine project.
* toolshed: Migrated to VS2005 finally.
* toolshed: Upgraded to latest DXUT (June 2006).
* toolshed: DXUT upgrade fixed bug 594 (Window not created when game resolution matches desktop res).

The full change log is available with the release.

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